A graduate of this program will be able to:
- Understand the fundamentals of UX Design, including Neilsen’s Heuristic Evaluation, quantitative and qualitative research methodologies, and the design psychology behind designing for humans
- Synthesize user research, frame design opportunities, run design sprints from ideation to prototype using Miro Board, and conduct usability tests to improve designs based on feedback
- Convert designs into a wireframe and low fidelity sketch using Figma, and then into a high-fidelity interactive design that can then be prepared for engineering handoff
- Incorporate visual design basics: information hierarchy, UI design patterns, visual hierarchy, as well as grid systems, typography, style guides, and basic design systems into your designs
- Measure design performance through qualitative analytics to improve a design based on data
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